How the Betting Formats Work — Caddie Stakes Golf
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How the betting formats work

A quick guide to Caddie Stakes Golf's seven formats — Nassau, Match Play, Catraca, Medal, Skins, Stableford and Sindicato — exactly the way the app actually calculates each one.

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In this guide

  1. How handicap factors in
  2. Nassau
  3. Match Play
  4. Catraca
  5. Medal
  6. Skins
  7. Stableford
  8. Sindicato (Six / Twelves)
Before anything else

How handicap factors in

Every format compares net scores, not gross — that's what lets players of different skill levels compete on even footing. What changes from one format to another is the reference for the strokes (table below).

  • Every hole on the course has a handicap (stroke) index from 1 to 18, hardest to easiest
  • The higher a player's handicap, the earlier they get extra strokes, starting on the hardest holes
  • Net score on a hole = strokes taken − strokes received on that hole
FormatStrokes each player gets
Medal and StablefordAgainst the course: each player's full handicap (the same "Total Net" shown on the card)
Nassau, Match Play and Catraca (individual)The handicap difference between the two players in the match (e.g. 11 vs 6 → 5 strokes to the 11)
Skins, Sindicato and Nassau team playOff the lowest handicap in the group (the lowest plays with no strokes)
Good to know: the app does this math for you automatically, hole by hole, the moment you enter the score — you just type in what actually happened on the shot. A plus handicap (below zero) gives strokes back, starting on the easiest holes.
Format 1
01

Nassau

Three bets in a single round: Front 9 (holes 1–9), Back 9 (10–18) and Total 18 — each with its own value (app default: R$20 / R$20 / R$40).

  • Each hole decides 1 point: the lower net score gets +1, the other gets −1; a tie is 0
  • Points add up within each segment (Front and Back are tracked separately)
  • At the end, whoever's positive in a segment collects that segment's value; whoever's negative pays it
The Press, in action

Whenever a bet's running score reaches ±2 points (individual match) or ±4 points (team match), a Press is automatically born — a new side bet, same stakes, starting fresh from that hole through the end of the segment. It gives whoever's losing a chance to claw back, and more than one Press can cascade within the same Front or Back.

1
2
3
4
5
6
7
8
9

On this Front 9: the player loses holes 1 and 2 (down −2) — by hole 3 they're down −3, so a Press is born, counting from hole 4 onward. From the midpoint on they fight back and close the Front in the black on both the original bet and the Press.

Playing as a team (4 players): the two teams compare Best Ball + Sum of net scores — each team's best result, added to their combined total, against the other team's. Each player can still choose whether they also count toward the individual head-to-head matchups inside the team, without affecting the team bet itself.
Format 2
02

Match Play

It's the exact Nassau you just read about — Front 9 / Back 9 / Total 18, same values, same hole-by-hole scoring — just without the Press. The running score plays straight through from the first to the last hole of each segment, with no side bet spawning midway.

  • Same team and individual-matchup structure as Nassau
  • Up 2, 5, or 8 points — doesn't matter: no Press ever fires, it's the same single bet from start to finish of the segment
When to pick it: if the group prefers a more predictable match — without the Press's snowball effect stacking bets late in the Front or Back — Match Play is Nassau in "classic mode."
Format 3
03

Catraca

Nassau turned all the way up: instead of waiting for a ±2-point gap (individual match) before a Press fires, here 1 point is enough — the score "ratchets" (that's what catraca means) with every hole of advantage. In team play, the Press trigger stays the same as regular Nassau (±4 points).

  • In individual matches, any 1-point lead fires a new Press — they can cascade on every following hole
  • The opening Front 9 and Back 9 bet (before any Press) is worth double the value of each Press — Total 18 has no Press and is worth exactly the amount entered, not doubled
Example with Front 9 = R$5 / Back 9 = R$5 / Total 18 = R$10

Each Press is worth R$5 (the amount entered). But the nine itself — Front 9 and Back 9 — starts out worth R$10 each, double the Press, even before the first Press fires. Total 18 stays at R$10, exactly as entered, with no Press and no doubling.

When to pick it: for groups who find regular Nassau too slow to swing — in Catraca, a run of 2 or 3 bad holes already costs several stacked Presses, so the lead changes hands fast.
Format 4
04

Medal

Pure stroke play, as three independent games: Front 9, Back 9 and Total 18. In each one, every player stakes that game's amount, and whoever has the lowest net-stroke total takes the whole pot.

  • Everyone competes together, not in pairs — there's no H2H, just one combined total per game
  • Each game's pot = amount × number of players; every loser pays the amount to the winner
  • A tie for the lead: the tied players split the pot. Everyone tied: nobody wins or pays (a push)
Example: 4 players, R$20 / R$20 / R$20

Each game has an R$80 pot (4 × R$20) — R$240 across all three. Whoever wins the Front 9 collects R$20 from each of the other three (+R$60). Win all three games and you close the round at +R$180, with each opponent at −R$60.

Two players tied for the lowest Back 9 total split the R$80: each takes R$40 (+R$20 net), and the other two pay R$20 each.

Good to know: since everyone adds up all 18 holes (not points per hole like Nassau), Medal rewards consistency — one extra stroke on any hole lands straight on the segment total.
Format 5
05

Skins

Every hole is worth 1 skin. Whoever has the sole lowest net score on that hole takes it.

  • A tie on the hole: nobody wins it — the skin carries over to the next one
  • Several holes in a row can stack up until someone finally wins one outright
  • Every skin is paid by each opponent: skins at R$20 with 4 players → winning a skin collects R$20 from each of the other 3 (+R$60)
  • Final balance = skin value × (number of players × your skins − total skins in the round) — balances always sum to zero
A carryover example
5
6
7
8

Holes 6 and 7 tie — 2 skins sit unclaimed. On hole 8, someone wins it outright and takes 3 skins at once (1 from hole 8 itself + the 2 carried over).

Format 6
06

Stableford

Points, not strokes — one bad hole only costs you that hole's point, it doesn't wreck the rest of the round.

Result on the hole (net vs. par)Points
Albatross (3 under) — and +1 point for each stroke further under5
Eagle4
Birdie3
Par2
Bogey1
Double bogey or worse0
Good to know: it's the most forgiving format on an off day — a stray "10" is worth exactly the same (0 points) as a "7", so it never sinks the round.
Format 7 · New
07

Sindicato (Six / Twelves)

Every player for themselves, no teams: each hole hands out a fixed number of points by net-score order. At the end, whoever piled up the most points takes the biggest share of a pot everyone put in before the round. Only for 3 or 4 players — the app picks the right version automatically. (In the app, it shows up as Sindicato.)

Points per hole1st2nd3rd4th
Six — 3 players (6 pts per hole)420–
Twelves — 4 players (12 pts per hole)6420
Ties on a hole, in practice

Six: two players tie for the lowest net → they split 4 + 2 = 3 points each; the third gets 0. All three tie → 2 points each.

Twelves: one player alone in 1st (6 pts) and two tied right behind → they split 4 + 2 = 3 points each; the last player gets 0.

The pot — example with R$120

Before teeing off, the group sets the pot amount and the payout split by finishing position (in %). Every player puts in an equal share, and each player's final balance is what they take from the pot minus what they put in.

Six (3 players, default 70 / 30 / 0): each puts in R$40. 1st takes R$84 (+R$44), 2nd takes R$36 (−R$4) and 3rd takes nothing (−R$40).

Twelves (4 players, default 60 / 30 / 10 / 0): each puts in R$30. 1st takes R$72 (+R$42), 2nd R$36 (+R$6), 3rd R$12 (−R$18) and 4th nothing (−R$30).

A tie in the final standings works the same way as a tie on a hole: two players tied for 1st in a Six split 70% + 30% = 50% of the pot each.

Good to know: the percentages are editable every round — the app only lets you start once they add up to 100%. Since the whole pot always goes back on the table, everyone's balances always sum to zero. And because points are earned hole by hole, one bad hole only costs you that hole — but whoever plays steady across all 18 takes the biggest share.